Format Conversion
Format conversion changes the file format but does not perform geometry compression. If you need a smaller file, run Compression Optimization after converting.
Supported Formats
| Format | Import | Export | Notes |
|---|---|---|---|
| GLB | ✅ | ✅ | The go-to Web3D format, single file |
| glTF | ✅ | ✅ | Textures kept separate, easy to edit |
| OBJ | ✅ | ✅ | Widest compatibility |
| FBX | ✅ | — | Common in modeling software |
| STL | ✅ | ✅ | 3D printing standard |
| DAE | ✅ | — | Collada format |
| PLY | ✅ | ✅ | Point clouds, supports vertex colors |
Usage
Choose a file → pick the target format → start converting. When converting glTF to GLB, external textures and the .bin file are automatically packed into the GLB.

FAQ
Materials are wrong after FBX conversion: complex FBX material graphs may be lost during conversion. We recommend opening the model in Blender and exporting GLB directly.
Order of conversion and compression: convert first (FBX → GLB), then compress (GLB → compressed GLB) — the order cannot be reversed.